#pragma once
#include "nave.h"


class Rebelde : public Nave
{
public:
	Rebelde(string arquivo_imagem, int velocidade, int posHorizontal, int posVertical);
	virtual ~Rebelde();
	void moverIA(int posHorFinal, int posVerFinal);
	void defposHorFinal(int newVal);
	void defPosHorInicial(int newVal);
	void defposVerFinal(int newVal);
	void defPosVerInicial(int newVal);
	int recposHorFinal();
	int recPosHorInicial();
	int recposVerFinal();
	int recPosVerInicial();

private:
	int posHorInicial;
	int posVerInicial;
	int posHorFinal;
	int posVerFinal;
};
